英国论文:网络游戏人物的创造

10 10月 英国论文:网络游戏人物的创造

英国论文:网络游戏人物的创造

电子游戏中故事的存在主要是为了给游戏玩的过程赋予适当的意义。但是在视频游戏中故事的讲述应该是这样的,不应该导致电影的创作。重要的是故事应该被创造,整个游戏是在大约8到12小时的时间框架内。游戏《速度的需要》中有一个发生在文图拉湾的故事。一个人可以设置比赛或可以挑战其他选手。在游戏中描述故事最重要的事情之一就是帕拉特。这可能是由于音频或视频。在电影中使用的音频技术是语音结束。

英国论文:网络游戏人物的创造
当玩家开始游戏时,结束的声音被用来描述故事或比赛。在一开始,米娅这个角色描述了种族并创造了故事。效果显示在屏幕上,并通过音频EFX和音频音乐在游戏中生成。游戏中的音频音乐效果包括游戏播放时的源音乐。游戏中需要速度的视频电影就是游戏电影。游戏中的展示就是情节的展示。在每一场比赛中,比赛的全部情节都交给了选手。他被提供检查点,地图和所有其他的游戏需要的东西。

英国论文:网络游戏人物的创造

The story telling in the video game exists mainly so as to give a proper meaning to the process of game play. But the story telling in case of the video game should be such that should not lead to the creation of the movie. It is important that the story should be created that the entire game is in the timeframe of around eight to twelve hours. The Game need for speed is equipped with the proper story which takes place in the city of Ventura Bay. One can set up the races or can challenge the other racers. One of the most important things to depict the story in a game is the Pallat. This can be either due to audio or due to video. The technique which has been used in the movie for the audio is Voice over.

英国论文:网络游戏人物的创造
When the player starts the game, the voice over has been used to describe the story or the race. In the beginning the character Mia describes the race and creates the story. The effects are on screen and have been generated in the game through the Audio EFX and the audio Music. The Audio music effect in the game includes the source music which comes when the game is played. The video cinematic which are there in the game Need for Speed is in game cinematic. The exposition in the game is the plot exposition. In each and every race, the entire plot of the race is given to the player. He is provided with the check points, the maps and all the other things which are required for the game.